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Dodge charger 1970

This is a somewhat inspired replica of a dodge charger 1970, intended to be used in a group project im in.
Please take note that this car was built for a still render, so all parts underneath the car, and dashboard is missing.

The project itself was a huge challenge for me, as ive never built something like this. Overall it took 4 tries to get a shape i was satisfied with. On top of that, ive fixed multiple mesh issues, and added things that was missing over time. But im personally happy how it turned out.

Stickers, and nr.plates was made by Jonas Johannesen who is a good pal of mine. https://www.artstation.com/jayohannesen.

The model itself have about 71.000 polys, with roughly 63.000 verts. Theres a few turbosmoothed parts to give it a more clean look.
Made in 3ds max, textured in substance painter, and rendered in unreal.